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Lotus Reputation

From Black Lotus Codex
Revision as of 09:55, 26 August 2025 by Morrigan (talk | contribs)

Reputation System

Steel and sorcery may rule the moment, but it is reputation that opens doors.

Overview

Reputation measures a character’s alignment with the Lotus factions. It is earned through quests (via faction tokens) and determines access to discounts, services, and custom quests.

Faction Tokens

Each faction issues its own tokens, earned by completing that faction’s quests.

  • Tokens are not tradable or shareable.
  • A character may hold no more than 20 tokens per faction at a time.
  • Tokens from a faction are spent only to gain reputation with that same faction.

Active Reputation

Spending a faction’s tokens increases Active Reputation with that faction.

  • You may hold a total of 10 active reputation points across all factions combined.
  • While below 10, spending tokens simply adds points to the chosen faction. Nothing is lost.

At the Cap (10): adding a point to a different faction

When you are already at 10 active reputation and want to gain with another faction:

  • One point is removed from your lowest-active faction.
  • If multiple factions are tied for lowest, the point removed is the oldest earned among them.
  • You then spend the target faction’s tokens to add the new point.
  • Your Lifetime Reputation increases by +1 (see below).

Lifetime Reputation

Lifetime Reputation is a single global total of every reputation point your character has ever earned (across all factions).

  • It never decreases.
  • Its sole function is to determine the token cost of switching when you are already at the 10-point cap.
  • The higher your Lifetime total, the more tokens it costs to move a point.

Switch Costs

The number of faction tokens required to move a point at the cap is based on your Lifetime Reputation total:

Lifetime Reputation Total Switch Cost (tokens)
0–9 1 token
10–19 2 tokens
20–29 3 tokens
30–39 4 tokens
40+ 5 tokens

Numbers

  • Earning tokens: complete quests for a faction.
  • Spending tokens: increases Active Reputation with that faction (up to 10 total).
  • Switching: costs faction tokens based on Lifetime Reputation (see table above).
  • Lifetime Reputation is permanent and global — it only ever increases.

Your coin buys drink. Your blade buys fear. But your reputation buys favor.