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Lotus Reputation

From Black Lotus Codex
Revision as of 09:28, 26 August 2025 by Morrigan (talk | contribs)

Reputation System

Steel and sorcery may rule the moment, but it is reputation that opens doors.

Overview

Reputation tracks a character’s standing with the Lotus factions. It gates practical benefits: discounts, services, and eligibility for custom quests. This page defines the structure of that system.

Tokens

Tokens are earned by completing quests. They exist only to be spent on reputation.

  • Tokens cannot be traded or shared.
  • Tokens are not a currency.
  • Tokens may only be spent to gain reputation.
  • A character may hold no more than 20 tokens at once.

Active Reputation (the 10-point limit)

Active Reputation is your current reputation spread across all factions.

  • You may hold at most 10 active reputation points total across all factions combined.
  • You can divide those points however you want (all in one faction, or split among many).
  • While you are under 10, spending tokens simply adds points — nothing is lost.

Lifetime Reputation (global)

Lifetime Reputation is a global, permanent total of all reputation points your character has ever earned (across every faction).

  • It never decreases.
  • It exists to make faction-hopping harder over time.
  • The higher your Lifetime total, the higher the token cost to switch when you are already at the cap.

Switching (only when you’re at the cap)

You do not lose reputation unless you’re already at the 10-point cap and want to add a point somewhere else. When at 10 and you want to increase a different faction:

  1. Choose which existing faction will give up 1 active point.
  2. Pay the switch cost in tokens, which scales with your global Lifetime Reputation.
  3. Move that 1 point to the new faction (your total active remains 10).
  4. Your Lifetime Reputation increases by +1 because you earned another point.

Note: While below 10 active points, you never remove points from anywhere — you just add.

Numbers

  • Token→Reputation conversion and the Switch Cost scaling are fixed server rules (not “balance-tuned” like weapons or potions).
  • Publish your switch cost table/rule here so players can plan.
 Example format to fill in:  
 ; Switch Cost (tokens) by Lifetime total  
 : 0–9 = ___ tokens • 10–19 = ___ tokens • 20–29 = ___ tokens • 30–39 = ___ tokens • 40+ = ___ tokens

Your coin buys drink. Your blade buys fear. But your reputation buys favor.